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Research & Development
R&D (not to be confused with the RD ) consists of scientists experimenting on individual objects found around the station by putting them in the Deconstructive Analyzer, which reverse-engineers and disintegrates the object. The Server Computer will allow you to then use the the technology from deconstructed objects to build more advanced and efficient versions of the original object, and even new tools such as laser cannons!
Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about melting things down and playing with the resulting toys! Ain't life grand?
Deconstruction
Deconstruction is done through the Destructive Analyzer :
Sync the Destructive Analyzer to the research computer if it's not synced.
Insert an item into it.
Use the computer.
The computer will will show you tech levels of the item. Items of same or higher tech level in a category will raise tech level of that category by 1. It is possible to eject items from the Deconstructive Analyzer.
Reliability
This is a nasty thing that will occasionally prevent you from analysing things you've built. Most items have it at 100, but some will have less. If the reliability is too low, you will not gain any tech from it. The items will also occasionally fail to work. You can upgrade Deconstructive Analyzer to make lower reliability available for research: it can work with reliability of 99 - 3 * rating, where rating is sum of part levels.
For example, DA with Pico Manipulator (level 3), High-Power Micro-Laser (level 2) and Advanced Scanning Module (level 2) can analyse items with reliability of 78: 99 - 3 * (3 + 2 + 2) = 78
Tech categories
Materials Research
Development of new and improved materials.
Important category. Used very commonly. The higher is the level, less material is used in mech fabricators. Can be upgraded to level 8.
Engineering Research
Development of new and improved engineering techniques.
Not used commonly, but but important. Can be upgraded to 6. All items are unlocked at 4, some rarely used boards require 5.
Plasma Research
Research into the mysterious substance colloqually known as plasma.
Not very useful. Can be upgraded to 4, but it's pointless. Level 3 is needed for a plasma cutter. Freezer/Heater, PACMAN and chem dispenser boards also require level 3.
Power Manipulation Technology
The various technologies behind the storage and generation of electicity.
Needed for power cells, capacitors and some lasers. Goes up to 7, but you'll be fine with 5, as no new items are unlocked beyond.
'Blue-space' Research
Research into the sub-reality known as "blue-space".
It's quite isolated, but unlocks bluespace beakers at 2 and bags of holding at 4. Chemists would want those beakers, and everyone wants a bag.
Biological Technology
Research into the deeper mysteries of life and organic substances.
Overall, not very useful, though level 3 unlocks boards for medical equipment. Level 3 also unlocks floral somatoray, which is very useful for botanists.
Combat Systems Research
The development of offensive and defensive systems.
As the name suggests, unlocks various weapons, as well as security hud at level 2 and large grenade cases at level 3. You also need level 2 for gygax and durand construction.
Electromagnetic Spectrum Research
Research into the electromagnetic spectrum. No clue how they actually work, though.
Used in micro-lasers, scanning modules and various items. Useful up to 5.
Data Theory Research
The development of new computer and artificial intelligence and data storage systems.
Used for all but one circut boards. Intelicard requires 4, some items require 2. Requirements for boards go up to 4, except Messaging Monitor Console board that requires 5.
Illegal Technologies Research
The study of technologies that violate Nanotrassen regulations.
Level 2 is needed for T.Y.R.A.N.T. AI module. Level 3 is needed for cyborg illegal equipment module upgrades. That's it.
Table of Researchable Items
Icon
Legcuffs
1
Syntiflesh
2
Hatchet
2
1
Scythe
2
2
Console screen
1
Capacitor
1
Scanning module
1
Micro-manipulator
1
1
Micro-laser
1
Matter bin
1
Advanced capacitor
3
Advanced scanning module
3
Nano-manipulator
3
2
High-power micro-laser
3
Advanced matter bin
Super capacitor
4
5
Phasic scanning module
5
Pico-manipulator
5
2
Ultra-high-power micro-laser
5
Super matter bin
5
Subspace ansible
2
1
3
2
Hyperwave filter
2
1
Subspace amplifier
2
1
2
2
Subspace treatment disk
3
1
1
2
Subspace Wavelength analyzer
2
1
2
2
Ansible crystal
2
1
2
Subspace transmitter
3
2
3
Soulstone
4
4
Any circuit board not listed
2
Circuit board (Turbine Computer)
4
4
4
Circuit board (Telescience Console)
2
3
Circuit board (Message Monitor)
3
Circuit board (AI core)
2
4
Circuit board (AI Upload)
4
Circuit board (Cyborg Upload)
4
Circuit board (PanD.E.M.I.C. 2200)
2
2
Circuit board (DNA Machine)
2
2
Circuit board (Communications)
2
2
Circuit board (Teleporter)
2
2
Circuit board (Robotics Control)
3
Circuit board (Cloning)
3
3
Circuit board (Arcade Battle)
1
Circuit board (Solar Control)
2
2
Circuit board (Crew Monitoring Console)
2
2
3
Circuit board (Mech Bay Power Control Console)
3
2
Circuit board (Supply shuttle console)
3
Circuit board (Operating Computer)
2
2
Circuit board (Telecommunications Monitor)
3
Circuit board (Telecommunications Server Monitor)
3
Circuit board (Telecommunications Traffic Control)
3
Circuit board (AI Integrity Restorer)
2
3
Circuit board (Booze-O-Mat Vendor)
1
Circuit board (SMES)
5
5
4
Circuit board (Power Compressor)
4
5
4
Circuit board (Power Turbine)
5
4
4
Circuit board (Mechbay Recharger)
4
4
3
Circuit board (Teleporter Hub)
4
5
5
3
Circuit board (Teleporter Station)
4
4
4
Circuit board (Telepad)
3
3
4
4
Circuit board (Sleeper)
3
3
2
3
Circuit board (Cryotube)
4
3
4
Circuit board (Cooler/Heater)
3
3
Circuit board (Biogenerator)
3
2
3
Circuit board (Microwave)
1
Circuit board (Portable Chem Dispenser)
4
4
3
3
4
Circuit board (Destructive Analyzer)
2
2
2
Circuit board (Autolathe)
2
2
Circuit board (Protolathe)
2
2
Circuit board (Circuit Imprinter)
2
2
Circut board (PACMAN-type Generator)
3
3
3
3
Circut board (SUPERPACMAN-type Generator)
4
4
3
Circut board (PACMAN-type Generator)
5
5
3
Circuit board (R&D Server)
3
Circuit board (Exosuit Fabricator)
3
3
Circuit board (Clone Pod)
3
3
Circuit board (Clone Scanner)
2
2
Circuit board (Cyborg Recharger)
3
3
Circuit board (Subspace Receiver)
2
1
2
Circuit board (Hub Mainframe)
2
2
Circuit board (Relay Mainframe)
2
2
2
Circuit board (Bus Mainframe)
2
2
Circuit board (Processor Unit)
2
2
Circuit board (Telecommunication Server)
2
2
Circuit board (Subspace Broadcaster)
2
1
2
Suspicious beacon
1
7
Bomb payload
5
6
Big red button
2
Mounted sleeper [Mecha]
3
2
Syringe gun [Mecha]
3
4
4
3
Diamond drill [Mecha]
4
3
Mounted RCD [Mecha]
4
4
3
4
Teleporter [Mecha]
10
Wormhole generator [Mecha]
3
Gravitational Catapult [Mecha]
2
3
Armor booster module (Close Combat Weaponry) [Mecha]
3
Armor booster module (Ranged Weaponry) [Mecha]
4
Repair droid [Mecha]
3
3
Energy relay [Mecha]
4
2
Plasma converter [Mecha]
1
2
2
Exonuclear reactor [Mecha]
3
3
EZ-13 MK2 heavy pulse rifle [Mecha]
3
4
6
All other mecha weapons
3
3
Exosuit tracking beacon
2
2
H.O.N.K. parts
2
2
Ripley torso
2
2
2
2
Ripley arms and legs
2
2
2
Gygax torso
2
3
3
2
Gygax head
2
3
3
2
Gygax arms and legs
2
3
2
File:Gygax armour plates.png
Gygax armour plates
6
5
4
Durand torso
3
3
3
2
Durand head
3
3
3
2
Durand arms and legs
3
3
2
Durand armour plates
File:Phazon chassis.png
Phazon chassis
7
Phazon torso
7
6
6
5
Phazon head
5
6
4
File:Phazon arms.png
Phazon arms
5
2
2
File:Phazon legs.png
Phazon legs
5
3
3
Odysseus head
2
3
Odysseus torso
2
2
2
2
Odysseus arms and legs
2
2
2
Ripley circut boards
3
Circuit board (Gygax Weapon Control and Targeting module)
4
4
Gygax non-weapon circuit boards
4
Circuit board (Durand Weapon Control and Targeting module)
4
4
Durand non-weapon circuit boards
4
H.O.N.K. circuit boards
4
Odysseus circuit boards
3
Intellicard
4
4
Chameleon-projector
4
4
Flash and synthetic flash
1
2
EMP flashlight
4
5
Laser pointer
2
Multitool
1
1
pAI card
2
Power sink
3
5
Tracking beacon
1
Syndicate encryption key/headset
3
Binary encryption key/headset
3
T-ray scanner
1
1
Health analyzer
1
1
Analyzer
1
1
Mass-spectrometer
2
2
Advanced mass-spectrometer
2
4
Mind batterer
3
3
3
Bruise pack
1
Ointment
1
Glass
1
Reinforced glass
1
Leather
2
Diamond
6
Uranium
5
Solid plasma
2
2
Gold
4
Silver
3
Bananium
4
Metal
1
Plasteel
2
Wood
1
1
File:Cloth.png
Cloth
2
Cardboard
1
Grass tile
1
Wood tile
1
Airlock painter
1
'Safeguard' AI Module
4
3
'OneHuman' AI Module
6
3
'ProtectStation' AI Module
4
3
'Quarantine' AI Module
4
2
3
'OxygenIsToxicToHumans' AI Module
4
2
3
Freeform AI Module
4
4
'Reset' AI Module
4
3
'Purge' AI Module
6
3
'Asimov' AI Module
4
3
'Asimov++' Core AI Module
4
3
'P.A.L.A.D.I.N.' Core AI Module
6
3
Custom Core AI Module
4
3
'T.Y.R.A.N.T.' Core AI Module
6
3
2
'Robocop' Core AI Module
4
'Antimov' Core AI Module
4
'Freeform' Core AI Module
6
3
Hacked AI Module
6
3
7
Cryptographic sequencer
2
2
Agent card
3
Match
1
Plastic explosives
2
Flamethrower
1
1
Large chem grenade
3
3
Classic EMP grenade
2
3
Flashbang
2
1
Viscerator delivery grenade
3
4
4
Carp delivery grenade
3
4
4
Syndicate minibomb
3
4
4
Handcuffs
1
Kitchen knife
1
Butcher's cleaver
1
Energy axe
3
Energy sword
3
4
Chain of command
4
Power cell
1
High-capacity power cell
2
Super-capacity power cell
5
Hyper-capacity power cell
6
Potato battery
1
Charged slime core [Yellow]
2
4
Rapid-construction-device (RCD)
2
4
Compressed matter cartridge
2
Scroll of teleportation
4
Lesser scroll of teleportation
2
Riot shield
2
Energy combat shield
4
3
4
Singularity hammer
4
5
Mjölnir
5
5
Bag of holding
4
Toolbox
1
Suspicious looking toolbox
1
1
Stun baton
2
Locator [for implants]
1
Hand tele
3
1
Wrench
1
1
Wirecutters
1
1
Welding tool
1
Industrial welding tool
2
Upgraded welding tool
3
Experimental welder
4
3
Crowbar
1
Dual energy sword
3
4
File:Assembly.png
Assembly
1
Igniter
1
Infrared emitter
2
Mousetrap
1
Proximity sensor
1
Remote signaling device
1
Timer
1
Voice analyzer
1
Optical Meson Scanner
2
2
Night Vision Goggles
2
Optical Material Scanner
3
3
Optical Thermal Scanner
3
Optical Meson Scanner [Syndicate item]
3
4
Medical HUD
2
3
Security HUD
2
3
Welding mask
2
2
Gas mask [Syndicate item]
4
Brown shoes [Syndicate item]
3
Chameleon jumpsuit
3
Bluespace tomato seeds
3
Gatfruit seeds
3
Log
1
Nettle
1
Death nettle
3
Plant analyzer
1
1
Pickaxe
1
1
Silver pickaxe
3
Mining drill
2
2
3
Sonic jackhammer
3
2
2
Golden pickaxe
4
Plasma cutter
4
3
3
Diamond pickaxe
6
4
Diamond mining drill
6
5
4
Shovel
1
1
Uranium ore
5
Iron ore
1
Sand
1
Plasma ore
2
Silver ore
3
Gold ore
4
Diamond ore
6
Bananium ore
4
Brain
3
Alien brain
7
Man-Machine Interface
3
Radio-enabled Man-Machine Interface
4
Slime core
4
Slime egg
4
Pen [Syndicate item]
2
5
Ammunition box (9mm)
2
Ammunition box (10mm)
2
Ammunition box (.45)
2
Ammunition box (12mm)
2
Magazine (9mm)
2
Magazine (10mm)
2
Magazine (12mm)
2
Magazine (.50ae)
2
Magazine (.75)
2
Laser gun
3
2
Laser cannon
3
3
4
Xray laser gun
3
5
2
2
Laser tag gun
1
2
Energy gun
3
2
Advanced energy gun
5
3
3
Ion rifle
2
4
Biological demolecularisor [Decloner]
4
3
5
Floral somatoray
2
3
3
Stun revolver
3
2
3
Energy crossbow
2
2
5
Temperature gun
4
3
3
2
Submachine gun
2
4
Uzi
2
5
8
C-20r SMG
2
5
8
L6 SAW
1
5
2
Tommy gun
1
5
2
Silenced pistol
2
2
8
Gyropistol
3
Stechkin pistol
2
2
2
Detective revolver
2
2
Mateba
2
2
Russian Revolver
2
2
Shotgun
2
4
Combat shotgun
2
5
Double-barreled shotgun
1
3
Projectile gun
2
2
Chem sprayer
3
3
3
Retractor
1
1
Hemostat
1
1
Cautery
1
1
Surgical drill
1
1
Scalpel
1
1
Circular saw
1
1
Surgical drapes
1
Bluespace crystal
3
4
Artificial bluespace crystal
2
Global positioning system
2
2
Telepad beacon
3
Icon
Item
Materials
Engineering
Plasma
Power
Bluespace
Biological
Combat
EMP
Data
Illegal
Construction
See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. Some high tech items may malfuction every once in a while, but putting them back in the Analyzer will allow you to see what went wrong and fix the problem, creating a more efficient device. You will unlock items for the Exosuit Fabricator as well.
Upgrading Machines
All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. Exosuit Fabricator. But if you build an Exosuit Fabricator with the most complicated versions of the components instead of the regular ones, you'll get different advantages:
Better Matter bin makes you have more storage space.
Better Manipulator improves build speed.
Better Laser improves materials efficiency.
Bigger Beaker increases the reagent storage size.
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. The process is simple.
Screwdriver on the machine.
Crowbar on the machine.
Take the board and re-insert it into machine.
Insert parts you want to use.
Screwdriver.
Alternately, you can use RPED (Rapid Part Exchange Device) :
Load RPED with parts.
Screwdriver on the machine.
Click on it with RPED.
Screwdriver again.
Protolathe
The Protolathe requires materials such as metal, glass and mineable minerals, each sheet gives 3750 units when inserted into a Protolathe. It allows you to build objects such as stock parts, mining equipment, power cells and many more. Weaponry can also be built but will be locked in a special lockbox until an ID with armory access or an emag is used on it.
Protolathe Manufacturing List
Expand
Icon
Intellicard AI Transportation System
4
4
100
1000
100
Personal Artificial Intelligence Card
2
100
500
500
Design Storage Disk
1
100
30
10
Technology Data Storage Disk
1
100
30
10
Basic Capacitor
1
100
50
50
Basic Scanning Module
1
100
50
20
Micro Manipulator
1
1
100
30
Basic Micro-Laser
1
100
10
20
Basic Matter Bin
1
100
80
Advanced Capacitor
3
100
50
50
Advanced Scanning Module
3
100
50
20
Nano Manipulator
3
2
100
30
High-Power Micro-Laser
3
100
10
20
Advanced Matter Bin
3
100
80
Super Capacitor
4
5
71
50
50
20
Phasic Scanning Module
3
5
72
50
20
10
Pico Manipulator
5
2
73
30
Ultra-High-Power Micro-Laser
5
5
70
10
20
10
Super Matter Bin
5
75
80
GPS Device
2
3
3
100
500
1000
Subspace Ansible
2
1
2
2
100
80
20
Hyperwave Filter
2
2
100
40
10
Subspace Amplifier
2
1
2
2
100
10
30
15
Subspace Treatment Disk
2
1
1
2
100
10
20
Subspace Analyzer
2
1
2
2
100
10
15
Ansible Crystal
2
1
2
100
1000
20
20
Subspace Transmitter
3
2
3
100
100
10
15
Basic Power Cell
1
100
700
50
High-Capacity Power Cell
2
100
700
60
Super-Capacity Power Cell
2
3
75
700
70
Hyper-Capacity Power Cell
4
5
70
400
70
150
150
Light Replacer
4
3
100
1500
3000
150
Mass-Spectrometer
2
2
76
30
20
Advanced Mass-Spectrometer
2
4
74
30
20
Man-Machine Interface
3
2
76
1000
500
Radio-enabled Man-Machine Interface
4
2
74
1200
500
Bluespace Beaker
6
2
76
3000
3000
500
Cryostasis Beaker
2
76
3000
Advanced Energy Gun
5
3
3
76
5000
1000
500
Stun Revolver
3
2
3
100
4000
Laser Cannon
3
3
4
100
10000
1000
2000
Decloner
7
6
5
8
100
5000
10000
Rapid Syringe Gun
3
3
2
3
100
5000
1000
Temperature Gun
4
3
3
2
100
500
500
3000
Floral Somatoray
2
3
3
100
2000
500
Large Grenade
2
3
79
3000
Submachine Gun
3
4
100
8000
2000
1000
Xray Laser Gun
5
4
5
6
100
4000
5000
10000
Ion Rifle
4
5
4
100
6000
4000
1000
Ammunition Box (9mm)
3
4
100
3750
100
Submachine Gun Magazine (9mm)
3
4
100
3750
100
Stun Shell
3
3
100
4000
Sonic Jackhammer
3
2
2
100
2000
500
500
Mining Drill
2
2
3
100
6000
1000
Plasma Cutter
4
3
3
79
1500
500
500
500
Diamond Pickaxe
6
100
3000
Diamond Mining Drill
6
4
4
79
3000
1000
3750
Optical Meson Scanners
2
2
100
50
50
Tracking Beacon
1
100
20
10
Bag of Holding
6
4
80
3000
250
1500
Artificial Bluespace Crystal
6
4
100
1500
1500
Health Scanner HUD
2
3
100
50
50
Security HUD
2
3
100
50
50
Welding Gas Mask
2
2
100
4000
2000
Advanced Optical Meson Scanner
4
4
100
100
100
Night Vision Goggles
4
100
100
100
1000
Magnetic Boots
4
5
4
100
4500
1500
2500
Rapid Part Exchange Device
3
3
100
15000
5000
Circuit Imprinter
The Circuit Imprinter requires acid, glass and occasionally gold or diamond. With gold, you can make Law modules, or AI circuits types. Machine circuits such as mech suits and power generators can also be built.
Research required for each board
Circuit Imprinter Manufacturing List
Expand
Circuit Design (Security)
Camera
2
20
2000
Circuit Design (AI Core)
AI Core
4
3
20
2000
Circuit Design (AI Upload)
Computer
4
20
2000
Circuit Design (Cyborg Upload)
Computer
4
20
2000
Circuit Design (Medical Records)
Computer
2
20
2000
Circuit Design (Operating Computer)
Computer
2
2
20
2000
Circuit Design (PanD.E.M.I.C. 2200)
Computer
2
2
20
2000
Circuit Design (DNA Machine)
Computer
2
3
20
2000
Circuit Design (Communications)
Computer
2
2
20
2000
Circuit Design (ID Console)
Computer
2
20
2000
Circuit Design (Crew monitoring computer)
Computer
3
2
2
20
2000
Circuit Design (Teleporter Console)
Computer
3
2
20
2000
Circuit Design (Security Records Console)
Computer
2
20
2000
Circuit Design (Atmosphere Alert)
Computer
2
20
2000
Circuit Design (Atmospheric Monitor)
Computer
2
20
2000
Circuit Design (Robotics Control Console)
Computer
4
20
2000
Circuit Design (Cloning Machine Console)
Computer
3
3
20
2000
Circuit Design (Clone Pod)
Machine
3
3
20
2000
Circuit Design (Cloning Scanner)
Machine
3
3
20
2000
Circuit Design (Battle Arcade Machine)
Computer
1
20
2000
Circuit Design (Orion Trail Arcade Machine)
Computer
2
20
2000
Circuit Design (Power Monitor)
Computer
2
20
2000
Circuit Design (Solar Control)
Computer
2
2
20
2000
Circuit Design (Prisoner Management Console)
Computer
2
20
2000
Circuit Design (Exosuit Control Console)
Computer
3
20
2000
Circuit Design (Mech Bay Power Control Console)
Computer
2
3
20
2000
Circuit Design (R&D Console)
Computer
4
20
2000
Circuit Design (Supply ordering console)
Computer
2
20
2000
Circuit Design (Supply shuttle console)
Computer
3
20
2000
Circuit Design (Outpost Status Display)
Computer
2
20
2000
Circuit Design (Telecommunications Monitoring Console)
Computer
3
20
2000
Circuit Design (Telecommunications Server Monitoring Console)
Computer
3
20
2000
Circuit Design (Messaging Monitor Console)
Computer
5
20
2000
Circuit Design (AI Integrity Restorer)
Computer
3
2
20
2000
Module Design (Safeguard)
AI Module
3
4
20
2000
100
Module Design (OneHuman)
AI Module
4
6
20
2000
100
Module Design (ProtectStation)
AI Module
3
6
20
2000
100
Module Design (Quarantine)
AI Module
3
4
2
20
2000
100
Module Design (OxygenIsToxicToHumans)
AI Module
3
4
2
20
2000
100
Module Design (Freeform)
AI Module
3
6
20
2000
100
Module Design (Reset)
AI Module
3
6
20
2000
100
Module Design (Purge)
AI Module
4
6
20
2000
100
Core Module Design (Freeform)
AI Core Module
4
6
20
2000
100
Core Module Design (Asimov)
AI Core Module
3
6
20
2000
100
Core Module Design (P.A.L.A.D.I.N.)
AI Core Module
4
6
20
2000
100
Core Module Design (T.Y.R.A.N.T.)
AI Core Module
4
6
2
20
2000
100
Core Module Design (Corporate)
AI Core Module
4
6
20
2000
100
Core Module Design (Custom)
AI Core Module
4
6
20
2000
100
Circuit Design (Subspace Receiver)
Machine
2
2
1
20
2000
Circuit Design (Bus Mainframe)
Machine
2
2
20
2000
Circuit Design (Hub Mainframe)
Machine
2
2
20
2000
Circuit Design (Relay Mainframe)
Machine
2
2
2
20
2000
Circuit Design (Processor Unit)
Machine
2
2
20
2000
Circuit Design (Server Mainframe)
Machine
2
2
2
20
2000
Circuit Design (Subspace Broadcaster)
Machine
2
2
1
20
2000
Circuit Design (APLU "Ripley" Central Control module)
Mech
3
20
2000
Circuit Design (APLU "Ripley" Peripherals Control module)
Mech
3
20
2000
Circuit Design ("Odysseus" Central Control module)
Mech
3
2
20
2000
Circuit Design ("Odysseus" Peripherals Control module)
Mech
3
2
20
2000
Circuit Design ("Gygax" Central Control module)
Mech
4
20
2000
Circuit Design ("Gygax" Peripherals Control module)
Mech
4
20
2000
Circuit Design ("Gygax" Weapons & Targeting Control module)
Mech
4
2
20
2000
Circuit Design ("Durand" Central Control module)
Mech
4
20
2000
Circuit Design ("Durand" Peripherals Control module)
Mech
4
20
2000
Circuit Design ("Durand" Weapons & Targeting Control module)
Mech
4
2
20
2000
Circuit Design ("H.O.N.K" Central Control module)
Mech
3
20
2000
Circuit Design ("H.O.N.K" Peripherals Control module)
Mech
3
20
2000
Circuit Design ("H.O.N.K" Weapons & Targeting Control module)
Mech
3
20
2000
SMES Board
Machine
4
4
5
20
2000
Hydroponics Tray Board
Machine
?
?
?
?
?
?
?
?
?
?
20
2000
Vendor Board
Machine
?
?
?
?
?
?
?
?
?
?
20
2000
Power Turbine Console Board
Machine
4
4
4
20
2000
Power Compressor Board
Machine
4
4
5
20
2000
Power Turbine Board
Machine
4
5
4
20
2000
Teleportation Station Board
Machine
4
4
4
20
2000
Teleportation Hub Board
Machine
3
4
5
5
20
2000
Telepad Board
Machine
4
3
3
4
20
2000
Sleeper Board
Machine
3
3
3
2
20
2000
Cryotube Board
Machine
4
4
3
20
2000
Freezer/Heater Board
Machine
3
3
20
2000
Biogenerator Board
Machine
3
3
2
20
2000
Microwave Board
Machine
1
20
2000
Portable Chem Dispenser Board
Machine
4
4
4
3
3
20
2000
Destructive Analyzer Board
Machine
2
2
2
20
2000
Protolathe Board
Machine
2
2
20
2000
Circuit Imprinter Board
Machine
2
2
20
2000
Autolathe Board
Machine
2
2
20
2000
R&D Server Control Console Board
Computer
3
20
2000
R&D Server Board
Machine
3
20
2000
Exosuit Fabricator Board
Machine
3
3
20
2000
Cyborg Recharger Board
Machine
3
3
20
2000
PACMAN-type Generator Board
Machine
3
3
3
3
20
2000
SUPERPACMAN-type Generator Board
Machine
3
4
4
20
2000
MRSPACMAN-type Generator Board
Machine
3
5
5
20
2000
Board
Type
Data
Materials
Engineering
Plasma
Power
Bluespace
Biological
Combat
EMP
Illegal
Acid
Exosuit Fabricator
Two of these can be found in Robotics
Produces mainly robotic parts
Can be used directly, without the Research Computer.
Items available from the start:
Exosuit Fabricator Round-Start Manufacturing List
Expand
Icon
Cyborg endoskeleton
Cyborg
15000
Cyborg torso
Cyborg
40000
Cyborg head
Cyborg
5000
Cyborg left arm
Cyborg
10000
Cyborg right arm
Cyborg
10000
Cyborg left leg
Cyborg
10000
Cyborg right leg
Cyborg
10000
Ripley chassis
Ripley
20000
Ripley torso
Ripley
20000
7500
Ripley left arm
Ripley
15000
Ripley right arm
Ripley
15000
Ripley left leg
Ripley
15000
Ripley right leg
Ripley
15000
Odysseus chassis
Odysseus
20000
Odysseus torso
Odysseus
12000
Odysseus head
Odysseus
6000
10000
Odysseus left arm
Odysseus
6000
Odysseus right arm
Odysseus
6000
Odysseus left leg
Odysseus
7000
Odysseus right leg
Odysseus
7000
Gygax chassis
Gygax
20000
Gygax torso
Gygax
20000
10000
2000
Gygax head
Gygax
10000
5000
2000
Gygax left arm
Gygax
15000
1000
Gygax right arm
Gygax
15000
1000
Gygax left leg
Gygax
15000
2000
Gygax right leg
Gygax
15000
2000
Gygax armor plates
Gygax
25000
10000
File:Durand chassis.png
Durand chassis
Durand
25000
Durand torso
Durand
25000
10000
10000
Durand head
Durand
10000
15000
2000
Durand left arm
Durand
10000
4000
Durand right arm
Durand
10000
4000
Durand left leg
Durand
15000
4000
Durand right leg
Durand
15000
4000
Durand armor plates
Durand
50000
30000
H.O.N.K. chassis
H.O.N.K.
20000
10000
H.O.N.K. torso
H.O.N.K.
20000
10000
5000
H.O.N.K. head
H.O.N.K.
10000
5000
5000
H.O.N.K. left arm
H.O.N.K.
15000
5000
H.O.N.K. right arm
H.O.N.K.
15000
5000
H.O.N.K. left leg
H.O.N.K.
20000
5000
H.O.N.K. right leg
H.O.N.K.
20000
5000
Hydraulic clamp
Exosuit Equip
10000
Exosuit drill
Exosuit Equip
10000
Exosuit extinguisher
Exosuit Equip
10000
Cable layer
Exosuit Equip
10000
Mounted sleeper
Exosuit Equip
5000
10000
Exosuit syringe gun
Exosuit Equip
3000
2000
File:Firefighter chassis.png
Firefighter chassis
Exosuit Equip
20000
Exosuit plasma converter
Exosuit Equip
10000
1000
500
PBT "Pacifier" mounted taser
Exosuit Equip
10000
Ultra AC 2
Exosuit Equip
10000
Mousetrap mortar
Exosuit Equip
20000
5000
Banana mortar
Exosuit Equip
20000
5000
HoNkER BlAsT 5000
Exosuit Equip
20000
10000
Cyborg module reset board
Borg Upgr
10000
Cyborg reclassification board
Borg Upgr
35000
Cyborg emergency restart module
Borg Upgr
60000
5000
Cyborg VTEC module
Borg Upgr
80000
6000
5000
Cyborg rapid taser cooling module
Borg Upgr
80000
6000
2000
500
Mining cyborg jetpack
Borg Upgr
10000
15000
20000
Exosuit tracking beacon
Misc
500
Reseachable items:
(Note: Bananium and plasma research are not used and skipped from the table.)
Exosuit Fabricator Researchable Manufacturing List
Expand
Icon
SGL-6 grenade launcher
Exosuit Equip
3
22000
8000
6000
Diamond-tipped exosuit drill
Exosuit Equip
4
3
10000
6500
Exonuclear reactor
Exosuit Equip
3
3
3
10000
1000
500
LBX AC 10 "Scattershot"
Exosuit Equip
4
10000
FNX-99 "Hades" carbine
Exosuit Equip
4
5
10000
Armor booster module (close combat weaponry)
Exosuit Equip
?
20000
5000
5000
SRM-8 missile rack
Exosuit Equip
6
6
22000
8000
6000
Mounted wormhole generator
Exosuit Equip
3
2
10000
8000
CH-PS "Immolator" laser
Exosuit Equip
3
3
10000
SOB-3 grenade launcher
Exosuit Equip
5
5
3
20000
10000
10000
Mounted gravitational catapult
Exosuit Equip
3
2
3
10000
Exosuit repair droid
Exosuit Equip
3
3
10000
5000
2000
1000
MKIV ion heavy cannon
Exosuit Equip
5
6
5
20000
6000
2000
CH-LC "Solaris" laser cannon
Exosuit Equip
4
4
10000
Mounted RCD
Exosuit Equip
4
4
4
3
4
30000
25000
20000
20000
Exosuit energy relay
Exosuit Equip
3
4
10000
2000
3000
2000
Mounted teleporter
Exosuit Equip
10
5
10000
Illegal equipment module
Borg Upgr
4
3
10000
15000
10000
Power cell
Misc
1
700
50
High-capacity power cell
Misc
2
700
60
Super-capacity power cell
Misc
2
3
700
70
Hyper-capacity power cell
Misc
4
5
400
70
150
150
Man-machine interface
Misc
3
2
1000
500
Radio-enabled man-machine interface
Misc
4
2
1200
500
Synthetic flash
Misc
2
3
750
750