Weapon:
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Description:
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T-12 assault rifle
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The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-18 carbine
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The T-18 carbine is one of the standard rifles used by the TerraGov Marine Corps. It's commonly used by people who prefer greater mobility in combat, like scouts and other light infantry. Lacks an automatic fire mode, but has a burst fire mode to improve damage output.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-42 light machine gun
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The T-42 LMG is the TGMC's current standard non-IFF-capable LMG. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-60 general purpose machine gun
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The T-60 general purpose machinegun is the TGMC's current standard GMPG. Though usually seen mounted on vehicles, it is sometimes used by infantry to hold chokepoints or suppress enemies
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-64 battle rifle
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The T-64 BR is the TerraGov Marine Corps' one and only battle rifle, designed to be a versetile option that can perform well at any range. It boasts a rather high rate of fire, however that is balanced out by a -50% damadge modifier to the caliber. Comes with a mini scope.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-37 designated marksman rifle
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The T-37 DMR is the TerraGov Marine Corps designated marksman rifle. It is rather well-known for it's very consistent target placement at longer than usual range, it however lacks a burst fire mode or an automatic mode. It is mostly used by people who prefer to do more careful shooting than most. Comes with its own special mini scope.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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TX-73 Lasrifle
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It shoots bad guys. Big owie, don't get hit by it. Lasers hurt.
Has five modes available, Normal, Auto, Overcharge, Heat and Spread; which can be swapped with Unique-Action.
Normal fires normal power shots, while Overcharge has higher damage, AP, slower firerate, and consumes more ammo + other cool stuff
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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M37A2 Pump Shotgun
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A pump action shotgun. Effective mostly at close range, though this is changed with ammo types.
Needs a shell pumped into the chamber using Unique-Action, default Spacebar, upon a fresh load and after each shot.
Holds eight shells in reserve, and one shell in the chamber.
Ammo:
Buckshot Shells
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Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
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Slug Shells
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Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
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Flechette Shells
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Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
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Incendiary Slug Shells
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Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
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Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-39 Combat Shotgun
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The T-39 is the middleground between the M37A2's ability to use buckshot and a tube magazine and the SX-16's automatic fire. Slower rate of fire than the SX-16, but can load buckshot and doesn't require manual chambering of each shell. Comes with all the advantages and disadvantages of having to load indavidual shells.
Ammo:
Buckshot Shells
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Close range ammunition, capable of shredding unarmoured/lightly armoured opponents. Close range, low AP, high damage. Stuns/staggers T1/T2.
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Slug Shells
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Long range ammunition, used for stunning and staggering enemies. Medium range, medium AP, medium damage. Stuns/staggers T1/T2.
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Flechette Shells
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Metal shards used for punching through armour. Close range, high AP, medium damage. Cannot stun/stagger.
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Incendiary Slug Shells
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Akin to normal slug shells, but sets enemies on fire. Medium range, medium AP, medium damage. Cannot stun/stagger.
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Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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SX-16 automatic shotgun
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An automatic shotgun with an impressive rate of fire. It uses 16 gauge magazines of either buckshot, slug or flechette. The SX-16 only recently left field testing, and is one of the more recent additions to the TGMC's arsenal, replacing the ZX-76 because of reliability issues.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-90 Submachine gun
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High rate of fire with a magazine to pair with, all in a compact package. The T-90 offers great performance in CQC or reconissance operations; also ideal for supporting roles looking for a weapon to fall back upon in case of an ambush as it can be weilded near instantly.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Stock
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Fixed
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T-70 granade launcher
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The T-70 is the standard grenade launcher used by the TerraGov Marine Corps for area denial and big explosions. Fired rounds DO NOT PASS THROUGH FRIENDLIES OR ENEMIES. The rotorary cylinder holds 6 rounds.
Ammo:
Any nade
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Any nade that you can get your hands on.
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Attachments:
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Rail
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Muzzle
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Nothing
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Underbarrel
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Nothing
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Stock
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Fixed
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TL-127 bolt action rifle
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The TL-127 is the standard issue bolt action rifle used by the TGMC. Known for its long range accuracy and use by marksmen despite its age and lack of IFF. It has an irremoveable scope. Chambered in 8.6x70mm.
Attachments:
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Rail
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Muzzle
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Underbarrel
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Nothing
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Stock
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Fixed
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TL-84 flamethrower
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The TL-84 flamethrower is the current standard issue flamethrower of the TGMC, and is used for area control and urban combat. Has hydro cannon mounted underneath to put out your fires and friendlies that walked into your fire (their fault, naturally). Uses large flamethrower cans to fuel itself.
Attachments:
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Rail
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Muzzle
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Nothing
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Underbarrel
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Nothing
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Stock
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Fixed
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