User:BirchWood: Difference between revisions
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! Blast | ! Blast | ||
| An explosive plasma bolt that produce light explosion upon impact. | | An explosive plasma bolt that produce light explosion upon impact and apply armour shatter on mobs. | ||
Damages: 30<br> AP: 10<br> Sunder: 2 | Damages: 30<br> AP: 10<br> Sunder: 2 | ||
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| style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[file:PL-51 plasma SMG.png|128px|]] | | style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[file:PL-51 plasma SMG.png|128px|]] | ||
[[#PL-51 |'''PL-51 plasma SMG''']] | [[#PL-51 |'''PL-51 plasma SMG''']] | ||
| style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[ | | style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |The PL-51 plasma SMG., [[File:Xodermoment.png|200px|]] | ||
{| | {|border="2" | ||
|+ style="text-align:left;" |'''Ammo:''' | |+ style="text-align:left;" |'''Ammo:''' | ||
| width="150" |[[File: | | width="150" |[[File:WML plasma energy cell.png|64px|]] | ||
[[# | [[#WML plasma energy cell|'''WML plasma energy cell''']] | ||
| | |A plasma containment cell used by the TerraGov Marine Corps for plasma guns. It doesn't seem to have an expiry date on it. | ||
|} | |} | ||
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|[[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] | |[[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] | ||
||[[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] | ||[[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] | ||
||[[file:TGMC_flashlight.gif|64px|link=#flashlight]] | ||[[file:TGMC_flashlight.gif|64px|link=#flashlight]] | ||
||[[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] | ||[[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] | ||
|- | |- | ||
!Muzzle | !Muzzle | ||
||[[file:TGMC_bayonet.png|64px|link=#Bayonet]] | ||[[file:TGMC_bayonet.png|64px|link=#Bayonet]] | ||
|- | |- | ||
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||[[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] | ||[[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] | ||
||[[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] | ||[[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] | ||
|- | |- | ||
!Stock | !Stock | ||
| | |style="padding:5px" | Fixed | ||
|- | |- | ||
|} | |} |
Revision as of 06:10, 27 October 2024
Marine main extraordinaire, I love left clicking untill sprites goes horizontal.
REQ buyable weapons
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A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch. Must go through a short "spin up" period before firing. Automatic fire rate: 400 RPM
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The RL-152 (AKA Sadar) is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses actual rockets rather than the T-160's recoilless shells, making it more powerful.
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The RL-57 is posssibly the most awful man portable weapon. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles with nearly no force to the rocket. Enough said. Semi automatic fire rate: 100 RPM
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The RG-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload.
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The PL-38 Plasma Rifle is an experimental addition to the TerraGov Marine Corps arsenal, rumoured to be the child of some back door contract deals, it is a versatile weapon if you mind the rather cheap cooling systems. It has a normal beam mode similar to a rifle, a hipower mode that easily pierces through soft targets, and a blast mode that will easily melt through the armor of anything hit by it.
Wield Delay: 0.7s
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The PL-96 Plasma Cannon is an experimental addition to the TerraGov Marine Corps arsenal, rumored to be the child of some back door contract deals, is an absolutely incredibly devastating weapon to behold... if you mind the incredibly poor cooling mechanisms and unwieldiness of the whole package. It has a normal beam mode similar to a machinegun, a fire glob mode that leaves devastating flames in the aftermath, and a Charge mode nicknamed the 'Femur breaker' due to its incredible armor shattering potiential upon hitting a target.
Wield Delay: 1.7s
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The PL-51 plasma SMG., ![]()
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The SR-81 is the TerraGov Marine Corps's automatic sniper rifle. It is rather well-known for it's night vision scope and IFF ammo, it however lacks a burst fire mode. It is mostly used by people who keep shooting their buddies in the back with a full power rifle round. Automatic Fire Rate: 110 RPM
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The SR-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system. Semi-automatic fire rate: 24 RPM
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The R-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers. It uses recoil to spin the cylinder. Uses heavy .454 rounds. It's heavy bullet stuns and knocks back anything you hit with it, making it a great defensive tool if you're in a pinch. Orderable from Requisitions. Semi Automatic Fire Rate: 300 RPM
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The SP-13 is a latest solution for personal officer defence produced by Terran Armories. Unique design feature high-capacity mag on top of the barrel, with integrated sight. As with all smartgun systems, requires special training. Why would you ever buy this? Semi automatic fire rate: 300 RPM
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The R-76 magnum is an absolute beast of a handgun used by the TGMC, hits extremely hard and will send your targets flying. It has a lengthy trigger pull however, and should probably be used with its stock attached. Chambered in 12.7mm magnum cartridges. Double action firing rate (including windup) 48 RPM
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An older design of the pulse rifle made by Pulse Industries. A rather unknown weapon of its time. It invented the use of electronic firing in the modern era though. Comes with a removable 2-shot underslung grenade launcher. Uses 10x24mm caseless ammunition.
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The M412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition.
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A large weapon capable of laying down supressing fire, based on the M412 pulse rifle platform. Uses 10x24mm caseless ammunition.
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The primary rifle of the USL forces, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in two round bursts to conserve ammunition.
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[Show/hide] TEMPLATES
Guns
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File:Your gun here!.png | Pew pew. Pew pew pew. Pew pew.
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Munitions
Weapon: | Desc: |
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File:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Defensive Equipment
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File:ExampleTGMC.png |
A thing you slap down to hurt bad guys, or maybe not.
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