TGMC:Marine Equipment
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This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Weapons
Standard Marine Weapons
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The T-12 assault rifle used to be the TerraGov Marine Corps standard issue rifle before the T-18 carbine replaced it. It's however still used widely despite that. The gun itself is very good at being used in most situations however it suffers in engagements at close quarters and is relatively hard to shoulder than some others.
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The T-18 carbine is one of the standard rifles used by the TerraGov Marine Corps. It's commonly used by people who prefer greater mobility in combat, like scouts and other light infantry. Lacks an automatic fire mode, but has a burst fire mode to improve damage output.
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The T-42 LMG is the TGMC's current standard non-IFF-capable LMG. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support.
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The T-60 general purpose machinegun is the TGMC's current standard GMPG. Though usually seen mounted on vehicles, it is sometimes used by infantry to hold chokepoints or suppress enemies
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The T-64 BR is the TerraGov Marine Corps' one and only battle rifle, designed to be a versetile option that can perform well at any range. It boasts a rather high rate of fire, however that is balanced out by a -50% damadge modifier to the caliber. Comes with a mini scope.
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The T-37 DMR is the TerraGov Marine Corps designated marksman rifle. It is rather well-known for it's very consistent target placement at longer than usual range, it however lacks a burst fire mode or an automatic mode. It is mostly used by people who prefer to do more careful shooting than most. Comes with its own special mini scope.
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It shoots bad guys. Big owie, don't get hit by it. Lasers hurt.
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A pump action shotgun. Effective mostly at close range, though this is changed with ammo types.
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The T-39 is the middleground between the M37A2's ability to use buckshot and a tube magazine and the SX-16's automatic fire. Slower rate of fire than the SX-16, but can load buckshot and doesn't require manual chambering of each shell. Comes with all the advantages and disadvantages of having to load indavidual shells.
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An automatic shotgun with an impressive rate of fire. It uses 16 gauge magazines of either buckshot, slug or flechette. The SX-16 only recently left field testing, and is one of the more recent additions to the TGMC's arsenal, replacing the ZX-76 because of reliability issues.
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High rate of fire with a magazine to pair with, all in a compact package. The T-90 offers great performance in CQC or reconissance operations; also ideal for supporting roles looking for a weapon to fall back upon in case of an ambush as it can be weilded near instantly.
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The T-70 is the standard grenade launcher used by the TerraGov Marine Corps for area denial and big explosions. Fired rounds DO NOT PASS THROUGH FRIENDLIES OR ENEMIES. The rotorary cylinder holds 6 rounds.
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The TL-127 is the standard issue bolt action rifle used by the TGMC. Known for its long range accuracy and use by marksmen despite its age and lack of IFF. It has an irremoveable scope. Chambered in 8.6x70mm.
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The TL-84 flamethrower is the current standard issue flamethrower of the TGMC, and is used for area control and urban combat. Has hydro cannon mounted underneath to put out your fires and friendlies that walked into your fire (their fault, naturally). Uses large flamethrower cans to fuel itself.
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The Mosin Nagant, a botl action rifle form a bygone age, still used today by dedicated snipers due to it's high caliber, being capable of sending both xeno and human targets into crit with a couple of shots. Its bolt action design comes with the usual drawbacks, slow rate of fire and the finicky reload process, along with a limited magazine capacity. Holds 5 rounds in the internal magazine plus 1 in the chamber, the bolt can be cycled with
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A double barreled shotgun of archaic, but sturdy design, as the name suggest capable of holding a shell in each of its barrels. Rarely seen on the field due to better alternatives, capable of firing both barrels near instantenously. The barrels can be opened with
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The Kronos shotgun is typically found in the hands of counter-terrorist units and unlicensed military contractors. It offers a massive magainze well capable of holding 8 sheels +1 in the chamber, and great compatibility with a variety of attachments. Downside comes form the pump action design, rather limiting the rate of fire. Can be pumped with
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Smartgunner
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The T-29 is the TGMC's current standard IFF-capable medium machine gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position or provide fire support. Requires special training and it cannot turn off IFF. It uses 10x26mm ammunition.
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Non Standard Weapons
Weapon: | Desc: | ||
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File:Your gun here!.png | Pew pew. Pew pew pew. Pew pew.
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File:Your gun here!.png | Pew pew. Pew pew pew. Pew pew.
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Munitions
Weapon: | Desc: |
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File:Your gun here!.png | What you use to grenade your buddy in the back of the head. |
Defensive Equipment
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A thing you slap down to hurt bad guys, or maybe not.
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Planetside Finds
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Of all the weapons in the vast Soviet arsenal nothing was more profitable than Avtomat Kalashnikova model of 1947, more commonly known as the AK-47, or Kalashnikov. It's the world's most popular assault rifle, a weapon all fighters love. An elegantly simple nine pound amalgamation of forged steel and plywood, it doesn't break, jam, or overheat. It will shoot whether it's covered in mud or filled with sand. Still used today due to it's good armor piercing properties. Fires 7.62x39mm.
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A crude, cheaply produced battle carbine copy capable of automatic fire, a shortened version of the Kalashnikov rifle. Commonly found in the hands of criminals or mercenaries. Fires 7.62x39mm, uses the same magazines as the Ak-47.
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A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability.
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A large weapon capable of laying down supressing fire, based on the M41A pulse rifle platform. Went under field testing, however it failed to surpass its trials and was replaced by the T-42 light machine gun.
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A .44 magnum lever action rifle with side loading port. It has a low fire rate, but it packs quite a punch in hunting. Uses the same caliber bullets as the T-44 revolver.
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A sniper variant of the AK-47 service rifle, with a new stock, barrel, and scope. It doesn't have the punch of modern sniper rifles, but it's finely crafted in 2133 by someone probably illiterate. Fires 7.62x54mmR rounds.
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Often better known by its nickname the Skorpion, the CZ-81 is a robust, 20th century firearm that's a combination of pistol and submachinegun, in its time found in the hands of support personnel who needed a weapon in the dimensions of a pistol but with a bit more firepower. Few use it nowadays due to it's low caliber and difficulty in handling. Fires .32 ACP.
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An archaic design going back hundreds of years, the MP27 was common in its day. Today it sees limited use as cheap computer-printed replicas or family heirlooms, though it somehow got into the hands of colonial rebels. Fires 4.6x30mm rounds.
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A German design, this was one of the most widely used submachine guns in the world. It's still possible to find this firearm in the hands of collectors or gun fanatics. Fires 9mm rounds.
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Often reffered to as the Uzi ,the GAL9 is a cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age. Put the fire mode to full auto for maximum firepower. Fires 9mm rounds.
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A nine-round pump action shotgun. A sporterized version of a classic shotgun used for hunting, home defence and police work, modified and used by Nanotrasen security. Holds 8 shells in the magazine, plus 1 in the chamber.
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A double barreled shotgun whose barrel has been artificially shortened to reduce range but increase damage and spread. +50% unga power, +100% yelling over comms to be rescued
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A Colonial Marshals issued, powerful semi-automatic pistol chambered in armor piercing 9mm caliber rounds. Used for centuries by law enforcement and criminals alike, recently recreated with this new model. Undoubtedly he most badass sounding pistol a marine can get his/her hand on.
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A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9x19mm.
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An automatic revolver chambered in .357 magnum. Commonly issued to Nanotrasen security. It has a burst mode. Currently in trial with other revolvers across Terra and other colonies. Holds 6 rounds in the cylinder. Fires .357 magnum.
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TEMPLATES
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File:Your gun here!.png | Pew pew. Pew pew pew. Pew pew.
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Apparel
Armor
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Regular armour, with all round stats and drawbacks.
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Similar to regular armour, besides increased storage capacity and slowdown.
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Uniforms
Belts
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A belt for your uniform, intended for holding magazines.
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A belt used to hold up to 50 shotgun shells, two boxes worth.
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Pistol Holster that goes on your belt.
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Revolver Holster that goes on your belt.
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A knife rig that goes on your belt
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Pouches
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A pouch used to hold shotgun shells. Has four slots.
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A pouch used to hold magazines. Has two slots.
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A pouch used to flares. Has five slots.
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A pouch used to hold first aid supplies. Has five slots.
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A pouch used to hold tools. Has five slots.
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A pouch used to hold construction materials. Has three slots.
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A pouch used to hold pistol magazines. Has three slots.
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A pouch used to sidearms. Has one slot.
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A pouch used to hold explosive materials. Has four slots.
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Attachments
Item: | Desc.: |
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A rail attachment that makes your gun snap back to your suit storage if you drop it. Makes you less accurate. Other stats. Wee. |
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A rail attachment that makes your shots more accurate. Other stats. Wee. |
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Reduces the delay on single fire shots, reduces your burst count by one, and reduces your accuracy. Other stats. Wee. |
Item: | Desc.: |
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A barrel attachment that makes shots quieter, and reduces damage. Also other stats. Wee. |
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A barrel attachment that makes shots more accurate, and reduces damage. Other stats. Wee. |
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A barrel attachment that makes recoil less of a problem, apparently. Other stats. Wee. |
Item: | Desc.: |
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Underbarrel attachment that makes your gun better for certain things. Other stats, wee. |
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Underbarrel grip that makes your bursts more accurate. Other stats. Wee. |
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Underbarrel grip that allows you to wield faster. Other stats. Wee. |
Weapons
Item: | Desc.: | ||||||||||||||||||||
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Standard issue sidearm of the TerraGov Marine Corps. Uses 9mm pistol rounds.
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A bulky revolver, occasionally carried by assault troops and officers in the Marine Corps, as well civilian law enforcement. Uses .44 Magnum rounds.
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Armat Battlefield Systems M39 submachinegun. A light firearm capable of effective one-handed use that is ideal for close to medium range engagements. Uses 10x20mm rounds in a high capacity magazine.
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The standard issue rifle of the TerraGov Marine Corps. Commonly carried by most combat personnel. Uses 10x24mm caseless ammunition.
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An accurate, recoilless laser based battle rifle with an integrated charge selector. Ideal for longer range engagements. Uses power cells.
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An Armat Battlefield Systems classic design, the M37A2 combines close-range firepower with long term reliability. Requires a pump, which is a Unique Action.
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The M5 RPG is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the M5 RPG is a dangerous weapon with a variety of combat uses.
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A heavy sniper rifle manufactured by Armat Systems. It has a scope system and fires armor penetrating rounds out of a 15-round magazine. It has an integrated Target Marker and a Laser Targeting system. 'Peace Through Superior Firepower'
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The M4RA battle rifle is a designated marksman rifle in service with the TGMC. Only fielded in small numbers, and sporting a bullpup configuration, the M4RA battle rifle is perfect for reconnaissance and fire support teams. It is equipped with rail scope and takes 10x24mm A19 high velocity magazines.
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The MIC ZX-76 Assault Shotgun, a dobule barreled semi-automatic combat shotgun with a twin shot mode. Has a 9 round internal magazine.
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An improved version of the M240A1 incinerator unit, the M240-T model is capable of dispersing a larger variety of fuel types.
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A heavy, 6-shot grenade launcher used by the TerraGov Marine Corps for area denial and big explosions.
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It's a damn minigun! The ultimate in man-portable firepower, spraying countless high velocity armor piercing rounds with a rotary action, this thing will no doubt pack a punch.
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Item: | Desc.: | ||||
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A backpack item that allows you to carry more things in bulk.
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A backpack item that allows you to carry more things in bulk.
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A scabbard fitted to your back to hold a shotgun.
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Item: | Desc.: | |||||||
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Extra pouches that you can clip to your uniform.
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Extra pouches that you can clip to your uniform.
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Pistol Holster that you can clip to your uniform.
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Item: | Desc.: | ||||||||||||
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A belt for your uniform, intended for holding magazines.
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A belt used to hold up to 50 shotgun shells, two boxes worth.
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Pistol Holster that goes on your belt.
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Revolver Holster that goes on your belt.
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A knife rig that goes on your belt
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Pouch: | Desc: | ||||||||||
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A pouch used to hold shotgun shells. Has four slots.
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A pouch used to hold magazines. Has two slots.
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A pouch used to flares. Has five slots.
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A pouch used to hold construction materials. Has five slots.
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A pouch used to hold tools. Has five slots.
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A pouch used to hold construction materials. Has three slots.
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A pouch used to hold pistol magazines. Has three slots.
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A pouch used to sidearms. Has one slot.
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A pouch used to hold explosive materials. Has four slots.
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Item: | Desc.: |
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A gas mask that restricts your vision, but filters out harmful gasses. |
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A coif that protects you from extreme cold conditions. |
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Heats or cools down air as you breath it, protecting you from extreme conditions. |
Item: | Desc.: |
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A barrel attachment that makes shots quieter, and reduces damage. Also other stats. Wee. |
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A barrel attachment that makes shots more accurate, and reduces damage. Other stats. Wee. |
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A barrel attachment that makes recoil less of a problem, apparently. Other stats. Wee. |
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A rail attachment that makes your gun snap back to your suit storage if you drop it. Makes you less accurate. Other stats. Wee. |
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A rail attachment that makes your shots more accurate. Other stats. Wee. |
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Reduces the delay on single fire shots, reduces your burst count by one, and reduces your accuracy. Other stats. Wee. |
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Underbarrel attachment that makes your gun better for certain things. Other stats, wee. |
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Underbarrel grip that makes your bursts more accurate. Other stats. Wee. |
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Underbarrel grip that allows you to wield faster. Other stats. Wee. |
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A stock. Other stats, wee. |
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A stock. Other stats, wee. |
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A stock. Other stats, wee. |